My current research is on watercolor rendered animation, for which I am developing real-time technology that makes it all possible. I will be sharing research articles, some insight and informative articles for the technically/research inclined professionals and students.
Direct 3D stylization pipelines Conference Talk[MSB*17] : Direct 3D stylization pipelines. ACM SIGGRAPH 2017 Real Time Live! (2017), ACM, pp. 18. Edge- and substrate-based effects for watercolor stylization Conference Proceedings[MSB*17] : Edge- and substrate-based effects for watercolor stylization. NPAR'17 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering (2017), ACM, pp. 2:1-2:10. Art-directed watercolor stylization of 3D animations in real-time Journal[MSRB17] : Art-directed watercolor stylization of 3D animations in real-time. Computers & Graphics (2017), Elsevier, pp. 60-72. Artistically Driven Non-Photorealistic Animation Conference Talk[MSB16] : Artistically Driven Non-Photorealistic Animation. SAS2016 28th Annual Conference of the Society for Animation Studies (2016), The Society of Animation Studies. Art-directed Watercolor Rendered Animation Conference Proceedings[MSR16] : Art-directed Watercolor Rendered Animation. NPAR'16 Proceedings of the Workshop on Non-Photorealistic Animation and Rendering (2016), The Eurographics Association, pp. 51-58.