The non-commercial (NC) and commercial versions of MNPRX (Indie, Studio) differ visually in two ways: Quality and Resolution.
The non-commercial version only comes with the Standard quality, which doesn’t involve our custom anti-aliasing solutions. Commercial versions can take advantage of Temporal Anti-Aliasing for perfect results.
Standard Quality, without anti-aliasing3D Model from Run Totti Run, by Shad Bradbury
Standard Quality, with Maya's Multisample Anti-Aliasing (MSAA)3D Model from Run Totti Run, by Shad Bradbury
TAA Quality, featuring Temporal Anti-Aliasing in MNPRX Indie and Studio licenses3D Model from Run Totti Run, by Shad Bradbury
The non-commercial version can render at resolutions of up to 1920 x 1080 pixels (1080p - Full HD). The commercial version doesn’t have any resolution restrictions imposed by the plugin and can render at any given resolution that the graphics’ card supports.
Rendering at 8K requires a lot of video memory, we are working on implementing tiled rendering to overcome this bottleneck.