Watercolor Stylization

Henry © Oculus Story Studio

The Watercolor Stylization brings real-time watercolor rendering of 3D objects and animation directly within the Maya viewport.

It is the first watercolor stylization pipeline of MNPR based on algorithms algorithms found in:

For visual results, please visit the individual publication posts.

The style is included for free in MNPR and has been further refined in MNPRX for different production requirements.


  • Watercolor materials
  • Pigment turbulence
  • Granulation & dry-brush
  • Edge darkening (control over width and intensity)
  • Gaps & Overlaps
  • Substrate distortion
  • Color bleeding (Wet-in-Wet)