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This tutorial will teach you how to fully take advantage of the Flair shader material to stylize your 3D animations. Optimize your material selection workflows, break physics with painterly shading attributes or settle for normal shading attributes ;).
This tutorial will teach you how to quickly create and assign Flair materials onto objects or components using presets, and to save your own material attributes in a preset for future use!
Flair 1.1.4 brings Flair to Maya 2026, initial support to convert RenderMan materials to Flair shader materials and the latest bug fixes, ironing out the Flair 1.1 release.
This tutorial will teach you how to use the Flair globals node to control the engine and each individual effect within a shader style.
This tutorial will teach you how to use shader style presets to load or save your own combinations of global style attributes.
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