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This tutorial will teach you how to quickly create and assign Flair materials onto objects or components using presets and to save your own material attributes in a preset for future use!
Flair 1.1.4 brings Flair to Maya 2026, initial support to convert RenderMan materials to Flair shader materials and the latest bug fixes, ironing out the Flair 1.1 release.
This tutorial will teach you how to use the Flair globals node to control the engine and each individual effect within a shader style.
This tutorial will teach you how to use shader style presets to load or save your own combinations of global style attributes.
This tutorial will teach you how to stylize "House on Lake" from scratch! From loading the scene to assigning materials, modifying attributes and pushing the style in different directions while showing some new features and effects.
We opened our Discord server to everyone!
Join to get to know other artineers, vote on new features, request for help, see work in progress and showcase your work.