New MNPRX release!
This PhD thesis presents the compiled work of Santiago E. Montesdeoca at the Nanyang Technological University, Singapore, conducted from 2014-2018.
This paper presents MNPR, a framework for real-time expressive non-photorealistic rendering of 3D computer graphics.
My final semester as a PhD student, open-sourcing code, juggling papers, thesis and somehow keeping up with life in Singapore, China, Malaysia, Indonesia and Japan (Jan 2018 - Aug 2018)
Expressive and Siggraph 2017, keying of effects, a new stylized multi-platform rendering framework and life in 2017 (Aug 2017 - Dec 2017)
Back in Singapore, preparing for two conferences: Expressive and Siggraph 2017 (Feb 2017 - Aug 2017)
We present a direct watercolor stylization system that lets artists control locally the desired effects directly in their animated 3D scene, seeing the stylized results in real-time.
This paper presents an investigation towards edge- and substrate-based effects in watercolor.
Internship at Inria in Grenoble - Rhône-Alpes, my first journal publication, teaching Rigging for Animation (Oct 2016 - Feb 2017)
This paper presents a direct stylization pipeline to render 3D animated geometry as watercolor painted animation.