3D rendered text using MNPRX and the Cutout stylization
Cutout shader style
The Cutout shader stylebrings real-time cutout rendering of 3D objects and animation within Autodesk Maya!
3D Cutout animation in real-time.
The Cutout shader style emulates paper cutout animation, with two sheets of paper layered on top of each other. Normally, the top layer is “cut-out”, revealing the bottom layer underneath. Nonetheless, this behaviour can be inverted to replicate simple, two layered paper-cut animation—as seen in the second example in the video above, where the purple goes to the background).
Main Features
Cutout or paper-cut styles with two different paper sheets
Canvas- and lighting-based effects for the perfect cutout
Specialized and simple cutout material to set colors per object
Use VertexFX and NoiseFX to attach effects onto the animation
Silhouette is king, tell stories entirely based on cutout silhouettes
The style can be art-directed at each level of control in Flair with its custom materialsandtools. More information found in the Flair documentation.
A cutout walkcycle playing with silhouettes and negative spaces