3D rendered text using Flair and the Lines shader style
Lines Shader Style
Toon and sketch lines in real-time
The Lines shader style brings real-time toon and sketch lines to 3D objects and animation within Autodesk Maya.
3D sketch animation in real-time.
The Lines shader style renders toon and sketch lines directly in the viewport! With art-direction, these lines can be used to render comics, cartoons, anime and even 3D sketches. Use the final result or render the lines separately to combine them with passes from other renderers.
Main Features
Generate and customize lines from color, lighting, flow and depth
Art-direct the line width locally, globally or based on depth
Art-direct the line color based on the object's original color, a global color, and the lighting around them
Erase or draw inlines as desired onto the objects
Offset lines to create sketch lines that stick onto animated objects
Art-direct the sketch line intensity and its sketchiness
Render line AOVs for easy compositing in Nuke
Pigment-based effects such as pigment turbulence
Canvas-based effects such as paper granulation and lighting
Steamboat Willie, 3D model by Adrian Cojocaru.
The style can beart-directed at each level of control in Flair with its custom materialsand tools. Read more about the lines shader style in the Flair documentation.