Non-photorealistic renderer for Autodesk Maya™

Growing library of styles with real-time performance in the viewport

Watercolor in 3D

Paper cutout in 3D

Frayed edges in 3D

Hatching and Stippling in 3D

Your unique style in 3D

Art-direction

Artist-friendly toolset to art-direct and transfer the stylization between scenes.

Four different levels of control

Real-time Rendering

Rendering frames in milliseconds, save image sequences and passes in multiple formats and resolutions.

Run Totti Run, short film by Shad Bradbury

Integration

Combine MNPRX with Arnold or any other offline renderer for unmatched flexibility during compositing.

Wiz Biz, model by Tom Robinson

Pricing

Stay Flexible

Best Value!

MNPRX NC

  • Non-commercial use1
  • No anti-aliasing
  • Render at up to 1080p
  • Basic toolset
  • Community-based support
FREE

-

Non-commercial license7

Download

MNPRX Indie

  • Commercial use for
    private individuals/teams and small companies3
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Email support
/month

- per-seat5 -

Quantity: 7

Purchase

MNPRX Studio

  • Commercial use
    for companies/teams
    of any size
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Live support
/month

- per-seat5 -

Quantity: 7

Purchase

MNPRX NC

  • Non-commercial use1
  • No anti-aliasing
  • Render at up to 1080p
  • Basic toolset
  • Community-based support
FREE

-

Non-commercial license7

Download

MNPRX Indie

  • Commercial use for
    private individuals/teams and small companies3
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Email support
/3 months

- per-seat5 -

Quantity: 7

Purchase

MNPRX Studio

  • Commercial use
    for companies/teams
    of any size
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Live support
/3 months

- per-seat5 -

Quantity: 7

Purchase

MNPRX EDU

  • Educational use2
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Community-based support
Reach out to us!

- per seat/per year -

Non-commercial license7

Contact us

MNPRX Indie

  • Commercial use for
    private individuals/teams and small companies3
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Email support
/year

- per-seat5 - two months free!6 -

Quantity: 7

Purchase

MNPRX Studio

  • Commercial use
    for companies/teams
    of any size
  • Anti-aliasing
  • Render at up to 16K4
  • Production toolset
  • Live support
/year

- per-seat5 - two months free!6 -

Quantity: 7

Purchase

For bulk purchases or site licenses, please contact sales.

Customization and Professional Support


New or custom styles/features/tools


Next-day bug fixes


On-site training/support


Support for other platforms


Always there for you


Contact us

Features of Indie/Studio licenses

No resolution restrictions
Improve renders with anti-aliasing
Batch change multiple attributes

Requirements

  • Maya 2017, 2018, 2019, 2020 (with updates)
  • Windows 10 (Linux [CentOS] and Mac can be created though customized development)
  • Modern Graphics Card (2+ GB recommended, more is needed at higher resolutions and scene complexity)

  1. Must not involve direct commercial use to generate profits. Example non-commercial use cases include evaluation, research, personal projects and individual student projects; licenses for educational institutions are available on a yearly basis only.
  2. For educational institutions; must not involve direct commercial use to generate profits.
  3. Small companies of up to ten (10) employees.
  4. Provided the graphics card and its driver supports stable rendering at such resolutions.
  5. Licenses can be migrated between seats after 24 hours from the previous activation (activation docs).
  6. Compared to buying the license on a month-by-month basis.
  7. To use MNPRX you will have to agree to the End-User Licensing Agreement applicable to your license: MNPRX NC EULA, MNPRX Indie EULA, MNPRX Studio EULA. You can unsubscribe at any given period to terminate the license or to switch back to a non-commercial license.